Books found : 14

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C++ How To Program 10th edition

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Explore 'C++ How to Program: Introducing the New C++14 Standard,' a comprehensive guide by Paul Deitel and Harvey Deitel. Perfect for beginners and experienced programmers, it covers C++ fundamentals, object-oriented programming, C++14 features, STL, and advanced topics with practical examples and exercises.


C++ Game Animation Programming

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Discover "C++ Game Animation Programming" by Michael Dunsky and Gabor Szauer, a comprehensive guide that teaches modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan. Perfect for both novice and experienced developers aiming to master game animation.


The tcolorbox package Manual for version 4.20

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The tcolorbox package manual, authored by Thomas F. Sturm, explores version 4.20 (2019/03/02) of the package, offering comprehensive guidance on creating colored and framed text boxes in LaTeX. From installation to advanced customization through option keys, this manual serves as an essential resource for both beginners and experienced LaTeX users. With a focus on practical applications such as example showcases and theorem settings, it also delves into macro usage and provides a quick reference guide for efficient navigation.


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